Tag: Game
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Ellas Kitchen :: Spin to Win Facebook App
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in Advertising, Client facing, Client of Perm Employer, Code, Consultancy, Contract, Creative Technologist, Creativity, CV, Debugging, Design, Development, Employment Type, Facebook, Flash, Food, Drink and Cooking, Game, HTML, Leadership, Open Source, Php, Platform Type, Type of Work, UI, UX, WordPress, WorkThe Ellas Kitchen ‘Spin to Win’ Facebook App was a flash-frontend, php-backend game by which users had to spin a pin wheel on the screen and whatever item it finished on was the item that the user one. Most prizes were voucher based and the fulfillment of these was done via Coupons.com. The ease of use and the significant discounts trough…
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Ecover :: Experiential Event R&D
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Whilst Technical Director of Brave (part of the Billington Cartmell Group) I was asked to investigate and advise on the best way to allow two handheld Ecover Disinfection Sprays with ‘pull to release’ handles to be used as both game and content controls for an state of the art exhibition stand at a global event.…
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PotNoodle :: ‘Easy Street’ Facebook Game
Whilst working at Billington Cartmell I was responsible for overseeing numerous Facebook campaigns and apps for their lead client, Unilever. PotNoodle’s ‘Easy Street’ Facebook App was a selection of flash-based games with a retro, binary feel. Players competed for prizes by aggregating highest scores on a leaderboard and then sharing their positions. This project was…
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Cadburys :: Touch Screen Game
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in Advertising, Consultancy, Contract, CV, Development, Flash, Food, Drink and Cooking, Game, Highlights, Leadership, Prototyping, UI, UX, WorkWhilst at Saatchi and Saatchi I was responsible for researching and writing the technical and functional specifications on a touch screen game campaign for Cadburys Cream Eggs to be used over the Christmas period in London-based bus shelters. The campaign was utilising outdoor media owners JC Decaux’s screens and technologies and, thus, I had to…
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NSPCC :: Outsourcing Management
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in Advertising, Charity, Consultancy, Contract, Creativity, CV, Design, Development, Flash, Highlights, Leadership, UI, UX, WorkWhilst at Saatchis and Saatchis I assisted the above-the-line creative’s to extend their award winning campaign against cruelty to children onto the web as an interactive game. Liaised with both the animation production company and a Kiev-based development partner to get the project started and built a working flash demonstration illustrating the way the code…
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Electronic Arts (EA) :: UI for Harry Potter (PC, XBox, PS2, Game Cube)
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in Consultancy, Consumer Electronics, Contract, CV, Debugging, Development, Flash, Game, Highlights, Leadership, Prototyping, Software, UI, UX, WorkI was responsible for resolving the numerous issues they were facing whilst using Flash for the first time in as a UI for a game. The majority of the issues were related to localisation, i.e. dynamically rendering 15 different languages, including Japanese, on a variety of games platforms including the XBOX, Game Cube, PlayStation and…